Arnowitz, J., Arent, M., & Berger, N. (2007). Effective prototyping for software makers. Retrieved from Read Chapters 2, 3, 4, and 5. This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for common prototyping techniques.
Newman, P., Ferrario, M. A., Simm, W., Forshaw, S., Friday, A., & Whittle, J. (2015, May). The role of design thinking and physical prototyping in social software engineering [Conference paper]. In 2015 IEEE/ACM 37th IEEE International Conference on Software Engineering (Vol. 2, pp. 487-496). IEEE. This paper argues for the role of design thinking in Social SE and highlights its implications for software engineering in general.
Murugesan, L. K., Hoda, R., & Salcic, Z. (2017, May). Identifying design features using combination of requirements elicitation techniques. In 2017 IEEE/ACM 1st International Workshop on Design and Innovation in Software Engineering (DISE) (pp. 6-12). IEEE. This paper discusses the application of three requirements elicitation techniques, (systematic literature review (SLR), crowdsourcing survey and user-centered design (UCD) based design activity) in a design activity. This study also analyzed the effectiveness of the requirements elicitation by conducting retrospective on the techniques.
Igler, B. (2013, July). Feature evaluation for mobile applications: A design science approach based on evolutionary software prototypes [Conference paper]. In International Conference of Design, User Experience, and Usability (pp. 673-681). Heidelberg. This paper proposes aims to serve as a case study of prototyping. A light-weight process model is presented to facilitate the identification of key user interface features and key application logic features.