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MUL356

Module 2 Required Resources

Textbooks

  • Please read Chapter 10: Adding Lighting and Atmospheric Visual Effects in UE5 
    • This chapter provides the fundamentals of lighting 3D graphics and setting up lights, including sunlight. 
  • Please read Chapter 6: Setting Up Collision Objects 
    • This chapter includes concepts of line traces, collisions, projectiles, user interface, and sound effects, all of which are part of the level design process and segue into interactivity. 

Videos

Module 2 Optional Resources

Unreal Engine 5 Help 

Book

  • Check out Chapters 1-5 for more information about bringing in your own custom assets.