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MUL356

Module 4 Required Resources

Textbook

  • Please read the following chapters:
    • Chapter 1: Introduction 
    • Chapter 2: The Graphics Rendering Pipeline 
    • Chapter 13: Beyond Polygons 
    • Chapter 21: Virtual and Augmented Reality 
    • Chapter 24: The Future 

Videos

Module 4 Optional Resources

Unreal Engine 5 Help 

Books

Unreal Engine 5 Shaders and Effects Cookbook  

Ramos, Brais B. Unreal Engine 5 Shaders and Effects Cookbook. 2nd ed., Packt Publishing, 2023. 

  • This book contains many of the rendering effects that are now present in Unreal Engine 5 and how to utilize them in your project. While this book is not available in the NU library, it is highly recommended! 
  • For more detailed information, please read the following chapters: 
    • Chapter 5: Shading Basics 
    • Chapter 6: Texturing
    • Chapter 7: Shadows 
    • Chapter 8: Light and Color
    • Chapter 10: Local Illumination 
    • Chapter 11: Global Illumination 
    • Chapter 15: Non-Photorealistic Rendering 
    • Chapter 18: Pipeline Optimization 
    • Chapter 23: Graphics Hardware 

Video